Alan Wake · News timeline

GameHot lists stories about Alan Wake in time order so you can catch the latest updates.

  1. "Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer · Rock Paper Shotgun

    Former Thief: The Dark Project designer, Ion Storm game director, and sometime Spielberg collaborator Randy Smith Evergreen has shared his probably-incendiary…

  2. Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has become outrageous' · PC Gamer

    Thief designer Randy Smith Evergreen, whose credits also include System Shock 2 and Dark Messiah: Might and Magic, thinks we need to chill out a bit when it co…

  3. 《Silver Pines》前瞻:玩法与画面如同90年代的《Alan Wake》 · IGN Games

    《Silver Pines》是一款以90年代复古像素画风呈现的心理恐怖游戏,其预览版表现出令人意外的流畅与细腻。游戏中的小镇环境充满了令人毛骨悚然的细节,从昏暗的街道到阴森的室内,每一处都弥漫着不祥的气息。配音刻意营造出诡异、不适的氛围,进一步强化了玩家的沉浸感。整体风格明显受到大卫·林奇的影响,带有超现实和梦幻般的…