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Big Watermelon Breaks Out of the Underworld? 'Helcast' Shows at Gamescom, Slated for Early Next Year

Summary
The indie game Helcast made a stunning appearance at this year's Gamescom, drawing attention with its unique combat system that fuses the physics-based matching mechanics of "Watermelon Merge" (Suika Game) with hack-and-slash roguelike action. The developers have confirmed that the game will enter Early Access on Steam in Q1 2027. In Helcast, players take on the role of Modgud, the guardian of the bridge to the underworld, as she battles her way from Helheim to Asgard. Combat is not about traditional cards or skill combos; instead, everything revolves around "throwing and collision." Each weapon on the battlefield has its own weight, size, and ricochet properties, allowing players to drop weapons to stack them naturally or charge up shots to trigger violent impacts. By smashing two weapons together, you can forge a higher-tier divine weapon, and if you chain a satisfying sequence of merges, you can unleash a deadly combo on enemies directly above. This design deeply integrates physics with matching mechanics, requiring precise calculation of trajectory and landing points on every move, offering both strategic depth and visual thrill. Crafted by an indie team, Helcast boldly combines casual puzzle elements with hardcore action roguelike gameplay, breaking conventions and injecting fresh energy into the genre. For players, it delivers a completely fresh action combat experience…