PC Gamer
Riot Ends Development of 2XKO Fighting Game

Summary
Riot Games has officially announced the end of development for its fighting game 2XKO. This decision comes just six months after the company laid off approximately 80 developers, citing that "overall momentum hasn't reached the level needed to support a team of this size long term." While the online servers for the game will remain operational and offline play is still possible, active development will cease, meaning no new characters, balance patches, or feature improvements are forthcoming. As a fighting game set in the League of Legends universe, 2XKO was seen as a major step for Riot to diversify beyond its MOBA roots. The sudden end of development is a blow to the fighting game community, which had high hopes for the title, especially in a competitive market dominated by titles like Street Fighter 6 and Tekken 8. This move also highlights Riot's cautious approach to long-term investments in niche genres. For players who have eagerly awaited the game, it is a disappointing outcome, and for industry observers, it underscores the challenges even major studios face in sustaining projects with uncertain momentum. As of now, Riot has not announced whether the game's assets will be open-sourced or transferred, but it is clear the company is redirecting its focus to other initiatives.