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RAM Price Hike Forces PS6 to 20GB, 10GB Less Than Xbox

Summary
As DRAM chip prices continue to surge, the gaming industry is abuzz with debate over next-generation console hardware specs. According to GameGPU, the latest leaks suggest that Sony's PlayStation 6 and Microsoft's next-gen console, codenamed "Project Helix," are taking divergent approaches to unified memory configurations. The former may cut physical memory capacity while relying on AI compression to balance costs, while the latter reportedly opts for a larger physical memory pool to support long-term performance needs. The PS6 is built on a 160-bit bus interface with a high-speed GDDR7 memory pool. To avoid exceeding the $1,000 retail price threshold, Sony may limit physical memory to 20GB instead of the previously expected 30GB. To compensate, Sony will depend on hardware-level Neural Texture Compression and other AI techniques to improve effective memory utilization. In contrast, Microsoft's new console is rumored to feature 30GB of memory, 10GB more than the PS6, aiming for performance headroom and future-proofing. This divergence highlights the two companies' strategic differences in cost control and long-term vision: Sony leans on innovative tech to offset hardware limitations, while Microsoft emphasizes traditional memory capacity advantages. For players, this could mean noticeable differences in performance and pricing, affecting cross-platform game optimization and…