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The Blood of Dawnwalker console gameplay revealed, PS5 Pro also fails to hit 60 FPS?

Summary

Today, Rebel Wolves unveiled the first console gameplay footage of their dark fantasy action RPG The Blood of Dawnwalker, built on Unreal Engine 5, showcasing the game running on PS5, PS5 Pro, and Xbox Series X. According to official information, the game offers two graphics modes on both PS5 and Xbox Series X: a Quality mode with dynamic 4K resolution targeting 30 FPS, and a Balanced mode also at dynamic 4K targeting 40 FPS. Notably, the PS5 Pro version delivers enhanced visual quality in both modes with richer details, but no 60 FPS option was mentioned, sparking discussions among players about the balance between performance and visual fidelity on current-gen consoles. Set in 14th-century Europe, the game blends bloody conflicts, the Black Death, and the rise of vampires. Players take on the role of Coen, a young man transformed into a "Dawnwalker" who must navigate between day and night, making difficult choices to save his family while retaining his humanity. The game is narrative-driven, emphasizing choice and consequence, with an open-world structure for exploration and combat. This original IP is led by former The Witcher 3 director Konrad Tomaszkiewicz, and has drawn significant attention since its announcement. The release of this console gameplay not only gives players a glimpse of the game's real performance on consoles, but also reignites the ongoing debate over…

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