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Marathon in Trouble: Steam Player Count Drops 95%

Summary

Bungie's extraction shooter Marathon has suffered a dramatic player exodus on Steam less than six months after launch, with the concurrent player count plummeting by over 95%. The game's peak concurrent users on Steam have fallen from a high of 88,337 to under 5,000, and in the last 24 hours that number stood at just 3,783. Although Steam data only reflects the PC audience, reports indicate Marathon sold best on PC, making it unlikely that the PlayStation 5 community is faring much better. The severe drop suggests deeper issues with content longevity, gameplay depth, or live-service operations, and it has allowed rivals in the extraction genre to strengthen their positions. Bungie is currently preparing Season 3 content, widely viewed as one of the last opportunities to regain momentum. If the trend continues, PlayStation and its parent company Sony may decide to pull the plug, reallocating resources to more successful first-party titles. For players, Marathon's decline highlights the perilous nature of live-service games: without constant innovation and a healthy community, early hype can evaporate quickly. For the industry, this case could serve as a cautionary tale about competitive market saturation and player retention in the extraction shooter space.

Steam PlayStation 主机

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