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Frog Telephone and Tokyo Indie Games Summit

Summary
This article reviews the development process of the indie game "Frog Telephone" and shares the team's valuable experience at the Tokyo Indie Games Summit. From the initial concept to the final release, the development team went through multiple iterations in gameplay design, art style, and narrative expression, overcoming challenges such as limited resources and tight schedules. Participating in the Tokyo Indie Games Summit was not only a significant exposure for the game but also a great opportunity to connect with global players, developers, and publishers. The team gained valuable insights from on-site feedback and witnessed the diversity and vitality of the indie game ecosystem. This experience positively influenced the subsequent optimization and promotion of "Frog Telephone" and accumulated precious industry experience for the team. For players and professionals interested in indie game development, this is both a chance to learn the story behind the game and a reflection of the increasingly important role of indie games in the global market.