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Mortal Shell 2 Roasts Players with 16,000+ Hours in Destiny 2

Summary
In Mortal Shell 2, just before the final boss, developer Cold Symmetry hides a witty and cheeky Easter egg that targets players' gaming hours. On a few inscribed steles, the game reads your Steam data and turns your thousands of hours in Elden Ring into lore about a predecessor traveling through brief worlds. One stele, shared by X user mislead, reads: "But there was one place they lingered longest. 16,062 hours... Destiny 2... Why did they spend so long in that single place? Were they searching for something they could not find in other worlds? Or were they trapped there?" This clever meta narrative has sparked lively discussions. Many Destiny 2 players jokingly admit they are indeed stuck in the endgame loop, while others applaud Cold Symmetry for breaking the fourth wall in a way that adds dark humor to the pre-finale atmosphere. From an industry perspective, this personalized storytelling based on real player data offers a fresh emotional touchpoint for game endings. It doesn't change core gameplay but precisely triggers collective memory and self-reflection, highlighting how playtime has become a form of identity in gaming culture. For developers, it's a low-cost, high-resonance narrative experiment; for players, it's an unexpected reunion with their own gaming history. Notably, the design only reads public Steam data, raising no privacy concerns, yet it makes us…