Eurogamer
What we've been playing - "We're in danger of making this a regular thing"

Summary
This week's installment of Eurogamer's regular "What we've been playing" feature returns with a mix of personal reflections and community fun. Editor Mat J takes a philosophical approach to his gaming session, while Connor inexplicably finds himself playing Minesweeper, reminding us of the enduring appeal of classic puzzle games. Meanwhile, Bertie rallies the Eurogamer reader community for a second week of wholesome hilarity in Big Walk, a co-operative adventure that has clearly captured the team's imagination. The headline jokingly notes that they're "in danger of making this a regular thing," hinting that the feature may become a permanent fixture. What makes this piece noteworthy is its authenticity—it offers a candid look at how games journalists actually spend their free time, moving beyond previews and reviews. It also highlights the growing importance of community engagement in gaming media, as Bertie's call to action encourages readers to participate and share in the fun. For players, this kind of content can inspire them to revisit overlooked classics or try something new, while also fostering a sense of belonging within the gaming community. For the industry, it underscores the value of personality-driven content and the human side of game culture, which can be just as meaningful as major announcements. If this feature does become a regular thing, it will likely be…