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FromSoft's New Game Faces Backlash Over Asset Reuse, Similar to Bloodborne and Nightreign

Summary

Recently, FromSoftware's new title The Duskbloods has sparked heated discussion in the player community over "asset reuse." A player discovered that a scene in the game felt strongly reminiscent of Elden Ring Nightreign, and took to the community to complain, saying, "This scene is exactly a copy from Elden Ring Nightreign." The player, who had only played Elden Ring and Elden Ring Nightreign, was particularly sensitive to the déjà vu. The post quickly drew numerous reactions, with many players joking that "it's a long-standing FS tradition," arguing that asset reuse is normal in game development and not a serious offense. Some noted that FromSoftware's reuse of textures, models, and animations is indeed noticeable, but the quality of the game is what matters most; as long as the game is fun, players don't mind. Others cited examples like Bloodborne and the Dark Souls series to show that asset reuse has always been part of FS's style. The discussion reflects players' expectations and tolerance towards a renowned studio's creative approach, and raises questions about the value of resource recycling in game development. For players, asset reuse itself is not the issue; the key is whether the game delivers fresh experiences in gameplay, narrative, or world-building. The controversy also puts The Duskbloods back in the spotlight, making more people curious about this unreleased…

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