PC Gamer
Fallout creator Tim Cain says we should pay more attention to bad games: 'Publishers often don't learn from failure because they only look at games that sold well'

Summary
In a video published on Wednesday, Tim Cain, co-creator of the Fallout series and prolific video blogger, argued that the gaming industry and players alike should pay far more attention to bad games. Citing writer Alan Moore's observation that negative inspiration from reading drivel can be more fruitful for aspiring authors than the classics, Cain suggested that failure in game design offers valuable lessons often ignored. He criticized publishers for fixating on top-selling titles and disregarding flops, which prevents them from learning from mistakes. Cain emphasized that by studying poorly received games, developers can identify systemic issues and understand why certain concepts fail, while players may discover hidden gems or innovative mechanics that were unfairly overlooked. This perspective has sparked discussion across the industry, with some agreeing that failure is a better teacher than success, and others warning that obsessing over bad games could become mere schadenfreude. Nevertheless, Cain's video serves as a timely reminder that the gaming ecosystem thrives not only on celebrating successes but also on confronting failures. Only by acknowledging and analyzing what goes wrong can the industry avoid repeating errors and foster more creative, diverse experiences. For gamers, adopting a more open-minded attitude toward flawed titles may lead to surprising…