Eurogamer

Miyazaki explains how The Duskbloods plans to protect newcomers from its best players

Summary

Hidetaka Miyazaki, president and game director at FromSoftware, has revealed that the studio's upcoming Nintendo Switch 2 exclusive The Duskbloods will implement skill-based matchmaking (SBMM) to protect newcomers from the game's most experienced players. This marks a notable departure from the studio's traditional approach to multiplayer, which often relied on open matchmaking and player-driven difficulty. In a recent interview, Miyazaki explained that the goal is to create a fair and engaging online environment where players of similar skill levels compete, thereby reducing frustration for beginners while still offering meaningful challenges for veterans. The decision has sparked discussions within the community, as SBMM remains a polarizing topic in multiplayer gaming. Proponents argue it makes games more accessible and sustainable, while critics claim it can lead to longer queue times and a more homogenized experience. For FromSoftware, known for titles like Dark Souls and Elden Ring, this move signals a potential shift in how the studio approaches online player interaction. The Duskbloods, announced as a Switch 2 exclusive, is still in development, and no release date has been announced. This news offers an early look at the game's design philosophy and highlights the ongoing industry debate about balancing skill in online play. Players and industry observers will be…

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