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Black Myth: Zhong Kui's Graphics Are Unbelievably Realistic; Foreign Media Says Optimization Pressure Is Huge

Summary
Recently, Game Science released a 15-minute gameplay demo of Black Myth: Zhong Kui, sparking heated discussion among global players. Foreign outlet Haybowena praised the game's visuals, stating that the realism is so intense it even brings a sense of oppression. The most impressive part of the demo is not the combat, but the realistic texture created by environmental rendering. Heavy, low-hanging clouds and rustic village scenes make players feel as if they are in a real Chinese village, not a virtual space built by an engine. In addition to lighting and scenery, character animation details also received high praise. Actions like sheathing a sword break away from the rigid pre-made animations common in many AAA games, with seamless transitions, cloth simulation, and scabbard physics achieving an extremely high standard. Compared with Black Myth: Wukong, Black Myth: Zhong Kui has a more somber narrative atmosphere, relying heavily on weather and lighting for environmental storytelling, with oppressive illumination reinforcing the heavy tone of a ghost folklore tale. The demo also showcased systems such as fishing and soul replacement, which are not just gameplay mechanics but are deeply integrated with the folk story of Zhong Kui catching ghosts, demonstrating Game Science's strength in blending level design with narrative. The article also pointed out that such extreme visual…