4Gamer
GameCenter CX: Wii and PS3 Officially Treated as Retro Games; Arino Takes on Wii Fit and Demon's Souls
Summary
On August 23, 2026, the YouTube channel of GameCenter CX, the beloved retro game show hosted by Yoiko's Shinya Arino, aired a special live broadcast titled "Wii & PS3 Declassified?!". During the stream, the team seriously debated whether the Wii and PlayStation 3, both launched in 2006, should now be considered retro games, and ultimately decided to officially lift the ban on featuring them in the show. Arino then tried his hand at several titles, including Wii Fit and Demon's Souls. The former is known for its motion controls and fitness focus, while the latter is infamous for its brutal difficulty and punishing combat, giving Arino plenty of material for his trademark reactions and commentary. This decision marks a significant cultural moment, as the seventh console generation officially enters the retro category, highlighting how rapidly gaming technology evolves. For fans, it is surprising and delightful to see these once-modern systems become nostalgic artifacts. The move may encourage players to dig out their old consoles or revisit these games on digital storefronts, further fueling the retro gaming community's enthusiasm. Viewers eagerly anticipate future episodes exploring both iconic and obscure titles from these platforms.
Games mentioned
Related on-site stories
- PS5 Emulator KyTyPS5 Update: Demon's Souls Remake and Astro Bot Hit 40-50 FPS on High-End PCs
The PS5 emulator KyTyPS5 has shown improved performance for several Sony titles after a series of updates, though progr…
3DMGame - 回顾认为《恶魔之魂》奠定魂类玩法框架!后续作品得以改进其缺陷
一篇外媒回顾文章认为,《恶魔之魂》以死亡惩罚、关卡探索和多人元素,为后来的魂类作品提供了可继续改进的玩法框架。游戏最初登陆PlayStation 3,于2009年2月在日本推出,同年10月9日在北美发售。 回顾将《恶魔之魂》视为魂类动作角…
3DMGame - PS5模拟器KyTy重大突破 《恶魔之魂》重制版达50帧
PS5模拟器KyTy近期的表现再次令人惊叹。《 恶魔之魂:重制版 》现在通过该PS5模拟器在PC上可以达到50FPS。 仅一周时间,《恶魔之魂:重制版》帧数就从1帧提升到了30帧。而截至目前,通过KyTyPS5模拟器运行《恶魔之魂:重制版…
3DMGame - 《恶魔之魂》2007年早期素材曝光:第一人称视角模式及更多内容
近日,FromSoftware经典RPG《恶魔之魂》的2007年早期原型材料被公开,其中展示了一个第一人称相机模式,以及一些未曾在正式版中出现的功能。这批材料让玩家得以一窥这款开创了“魂系”玩法的游戏在开发初期时的样貌。据悉,早期原型与最…
80 Level - 新发现的《恶魔之魂》原型视频揭示了被废弃的第一人称模式
近日,一段2007年的开发者演示视频被重新发现,揭示《恶魔之魂》在早期开发阶段曾设有第一人称模式。这段珍贵素材展示了游戏在设计初期除了最终采用的第三人称动作玩法外,还一度尝试过完全不同的视角。该发现对于了解FromSoftware的创作历…
Eurogamer - FromSoftware考据党挖出迄今最早的《恶魔之魂》开发影像:原型竟有第一人称视角
近日,一位FromSoftware的资深考据玩家发掘出了《恶魔之魂》迄今为止最早的开发影像,这段影像展示了一个名为“Demon's Field”的早期原型版本,其中包含第一人称视角模式。这一发现揭示了游戏在正式发售前曾经历过截然不同的设计…
PC Gamer