手游那点事
After Selling Two Companies, His First Game Got Signed by a Major Publisher: Gross Revenue Over 6.5 Million in 8 Days!

Summary
A veteran game developer, after selling two companies, didn't choose to retire but jumped back into development and launched his first new game. Surprisingly, the game was quickly signed by a major domestic publisher and achieved over 6.5 million yuan in revenue within 8 days after launch. This seemingly ordinary industry news contains a lot of intriguing details. The entrepreneur's previous two ventures both ended in acquisitions. Although commercially successful, he always had a lingering desire to make "a game of his own". The new title is a light casual game themed around "gold panning". It doesn't boast flashy graphics or a big IP, but it manages to spread naturally among players through its unique simulation management gameplay and relaxing, stress-free atmosphere. After the major publisher signed it, strong distribution and promotional resources were quickly matched, pushing the game onto the trending charts across multiple platforms within a short period. 6.5 million yuan in revenue is not astronomical in the mobile gaming market, but for an original, low-budget product, it's a huge success. More importantly, it verifies that great creativity can still find room to survive in a market dominated by capital and traffic. For other indie developers and small teams, this is a significant morale boost. Currently, the game continues to operate, and the developer has stated…