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Miyazaki Reveals Absurd Character in The Duskbloods Inspired by Ultraseven

Summary

FromSoftware has recently detailed the most baffling character in its Switch 2 exclusive title, The Duskbloods: Zork. This armored, deep-sea bird-like character fights in an incredibly wild style, using harpoons and submarine cables as weapons, and can even launch himself like a rocket to ram enemies. However, the most jaw-dropping aspect of Zork is his unique method of bloodsucking. Director Hidetaka Miyazaki revealed in an interview that after Zork wins a match, his beak extends like a straw to sip blood from a cup, much like a mosquito. When asked about the inspiration behind this absurd design, Miyazaki stated that Zork's prototype comes from the Ultraman series, especially the monsters rising from the deep sea in Ultraseven. This forced fusion of tokusatsu monsters with dark vampire themes once again demonstrates FromSoftware's quirky taste and unique aesthetics in character design. The revelation has sparked widespread discussion among the player community, with many marveling at Miyazaki's bold creativity in blending childhood tokusatsu memories with the game's dark worldview. For players, Zork's presence hints that The Duskbloods will bring more unexpected surprises in combat and character design, heightening anticipation for the full release of this Switch 2 exclusive. From an industry perspective, FromSoftware once again showcases its unconventional approach to…

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