PC Gamer
Path of Exile 2 Finally Gets Swords in December—Oh, and the Rest of the Game

Summary
The moment every Path of Exile 2 player has been waiting for is finally here: swords. Developer Grinding Gear Games has announced that a new class and weapon type are coming to the action RPG later this year—and, more significantly, the game will exit early access and launch its full 1.0 version on December 11, going free-to-play just like its predecessor. This is a major milestone, as players will finally experience the complete game without the limitations of early access. The introduction of swords opens up entirely new melee builds and synergies, while the new class adds fresh depth to an already complex character customization system. For players, this means the long-awaited full release will deliver comprehensive endgame content, polished mechanics, and the much-anticipated weapon type that has been absent since the game's early launch. For the ARPG genre, Path of Exile 2's official debut signals a new era for the franchise and intensifies competition among live-service action games. The free-to-play model broadens access, potentially drawing in millions of new players who were hesitant to join during early access. With the full release, Grinding Gear Games aims to deliver on its promise of a deep, rewarding experience, and swords will undoubtedly play a central role in shaping the meta. December 11 is a date every ARPG fan should mark on their calendar.
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