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Elden Ring on Switch 2 vs PS5: Both Docked and Handheld Locked at 30 FPS

Summary

Renowned tech analyst ElAnalistaDeBits has released a final graphical comparison video between the Switch 2 and PS5 versions of Elden Ring, sparking heated discussions among players. The game is a special port of Elden Ring for Switch 2, set to launch on August 28. According to the video, the Switch 2 version runs at a locked 30 FPS in both TV and handheld modes, but unlike the PS5 version, it does not offer performance or quality mode options. In terms of resolution, the Switch 2 docked mode achieves approximately 1080p dynamic resolution, while the PS5 version can deliver up to 4K dynamic resolution at 60 FPS. Additionally, the Switch 2 version lacks ray tracing. Loading times on the Switch 2 are around 10 seconds for game startup, death retries, and fast travel, which is slower than the PS5 and PC's roughly 5 seconds but significantly better than the 20+ seconds on older consoles and mechanical drives. This comparison highlights the hardware limitations of the Switch 2, especially when compared to mainstream consoles in terms of frame rate, resolution, and visual effects. For players, the Switch 2 version appeals to those who prioritize portability and exclusive features, but the performance compromise is evident. From an industry perspective, this port once again reflects the performance bottleneck handheld platforms face when running large open-world games, providing a…

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