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Beyond the Earnings Report: How 37 Interactive Entertainment Builds a Game Portfolio in an Era of Rare Mega-Hits

Summary

With the mid-2024 earnings season underway, 37 Interactive Entertainment has released its half-year report. However, this article goes beyond the financial numbers to examine the strategic reasoning behind its game matrix. The industry is currently experiencing a scarcity of mega-hits, and the traditional practice of heavy user acquisition is becoming less effective due to soaring costs. This has made many companies vulnerable to the unpredictable rise and fall of individual titles. 37 Interactive is responding by diversifying its product lineup across multiple genres and markets. The company now covers MMORPG, SLG, card games, and simulation titles, blending its classic legacy in legend-style MMOs with newer games aimed at Gen Z audiences. Overseas operations form another crucial pillar, with revenue from international markets growing steadily thanks to localised marketing and unique game concepts. The article also highlights how the company is using AI and organisational innovation to boost the efficiency of its internal development pipeline. For players, this matrix-oriented strategy brings a wider variety of games and more consistent online service. For the industry, it provides a template for transitioning from traffic-driven growth to content-driven development. At a time when the overall market is maturing, this approach could influence how investors assess game…

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