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Inspiration Sources for 'Tide of Annihilation' Revealed: JoJo, God of War, Devil May Cry, and More

Summary
During the Opening Night Live of Gamescom 2026, the Chinese action-adventure game 'Tide of Annihilation' released a new story trailer, and the development team, Eclipse Edge Studio, shared extensive insights into their creative inspirations and design philosophy in interviews. The Knight's Spirit system is directly inspired by the 'Stand' concept from 'JoJo's Bizarre Adventure,' while the 'Fate' series' unique interpretation of the Arthurian legend deeply influenced the game's world-building. Kentaro Miura's 'Berserk' established the narrative tone of 'humanity against transcendental beings.' In terms of gameplay, the team referenced the epic scale of 'Shadow of the Colossus,' the combat rhythm of the original 'God of War' trilogy, the grand storytelling of 'Final Fantasy,' and the action design of 'Devil May Cry' to achieve innovation based on classics. Team members have previously worked on notable commercial titles such as 'Yakuza,' 'Persona,' and 'Assassin's Creed,' giving them extensive experience in single-player game development. The team emphasized, 'We stand on the shoulders of these outstanding predecessors and strive to create something of our own.' This blend of influences showcases the ambition of Chinese single-player games in the action genre. 'Tide of Annihilation' is expected to launch on Steam, Epic Games Store, PS5, and Xbox. The interview not only revealed…