PC Gamer
Holy crap, it's happening: Dwarf Fortress gets its first Myth and Magic update later this year, bringing each player's world its own procedural magic system

Summary
After achieving such fractal complexity as modeling feline alcohol poisoning, procedural bardic traditions, and delayed-action thermonuclear dragonfire, Dwarf Fortress creators Tarn and Zach Adams have long harbored even loftier ambitions. Recently, that effort has centered on one goal: creating magic. Now, the legendary fantasy sim will receive its first Myth and Magic update later this year, introducing a fully procedural magic system unique to each player's world. This means every world will have its own magical rules, spell traditions, mystical creatures, and magical history—not a one-size-fits-all system. Building on the game's existing intricate mechanics, the update promises to deepen world generation and narrative unpredictability. For players, exploring new worlds will now involve encountering genuinely unique magical phenomena, greatly enhancing replayability. For the industry, it demonstrates the potential of procedural generation in shaping narrative and rule systems, offering fresh inspiration for sandbox games. This update not only fulfills a long-standing promise to the community but also sets a new benchmark for emergent gameplay, ensuring that no two playthroughs will ever share the same arcane lore. Additionally, it reinforces the brothers' vision of creating a living, believable world where every element, from magic to dwarven politics, is procedurally…