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European games industry revenue reached €30bn in 2025

Summary

According to Video Games Europe (VGE), the European games industry generated €30 billion in 2025, with digital purchases accounting for 91% of total revenue. This data highlights the full transformation of the European gaming market towards digital distribution, as physical game sales continue to decline. VGE's report attributes the growth in digital revenue to robust online sales on PC and console platforms, subscription services, and the stable performance of mobile games. Additionally, the report emphasizes the rising global influence of European game developers, with several national governments increasing investment and support for the gaming sector. For players, deeper digitalization means more convenient purchasing methods and a richer array of online services, but it also raises important debates around game ownership, platform monopoly, and consumer rights protection. For the industry, this milestone revenue level reflects the maturity and growth potential of the European market, while also posing challenges such as regulatory pressure, global competition, and the sustainability of live-service models. VGE calls on policymakers to recognize the economic and cultural value of the games industry and to promote a policy environment that fosters innovation and sustainable development.

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