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After Two Years of Iterations, Interview with miHoYo's Blockbuster Creators: We Want to Make Games That Match the Quality of the Times

Summary

At Gamescom's Opening Night Live, miHoYo surprised everyone by unveiling its new title, "Origin Knot" (源初之结). The realistic fantasy style immediately broke players' preconceptions about the studio, known for anime-inspired gacha games. Host Geoff Keighley introduced it as "the best game company in the world doing something completely different." Later, miHoYo co-founder Liu Wei shared the reveal trailer on his social circle, describing it as "miHoYo's first realistic fantasy, large-scale boss battle, multiplayer co-op online game." During Gamescom, the creative team gave interviews revealing that the project has iterated for over two years, with the team constantly discarding and rebuilding to create a game that meets the quality standards of the era. The game is positioned as a large-scale online multiplayer title, focusing on massive boss encounters and cooperative play, emphasizing action and teamwork. The reveal only showed a concept trailer, but the developers stated that a playable version exists, and global testing will be announced later. Industry analysts believe that miHoYo, long reliant on titles like Genshin Impact and Honkai series, is deliberately stepping out of its comfort zone to compete in the Western mainstream PC and console markets. For players, this signals miHoYo's ambition to go beyond its anime personas and appeal to a broader global audience with more…

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