Eurogamer
GTA 6's driving and car-jacking will be "more challenging", Rockstar says, amid a seemingly big push for realism

Summary
Rockstar Games has revealed that two of Grand Theft Auto's most iconic intertwined systems—carjacking and driving—will undergo major changes in Grand Theft Auto 6. Describing the pick-up-and-play mechanics as now being "more challenging" than before, the developer suggests a significant push toward realism. This means players can no longer expect the same arcade-style, instant-getaway experience that defined previous entries. Instead, they may have to contend with realistic vehicle physics, enhanced security systems, and more consequential decision-making when stealing and driving cars. This update is highly significant for both players and the wider industry. For players, it raises the skill ceiling and adds layers of strategy to missions, where choosing the right vehicle and approach could be crucial. For the industry, it signals that Rockstar is willing to take risks by making core mechanics less accessible in favor of deeper immersion. As one of the most anticipated games in history, any shift in GTA 6's gameplay philosophy will likely influence open-world design trends for years to come. Whether this bolder, more challenging direction will be embraced by the massive fanbase remains to be seen, but it certainly sparks conversation about the delicate balance between realism and fun in modern gaming.