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GTA 6 Targets 30 FPS on Base PS5, No 60 FPS Mode

Summary

Rockstar Games recently unveiled extended gameplay footage of Grand Theft Auto VI, impressing players with its advanced simulation systems and stunning visuals. However, multiple sources have confirmed that the game will run at 4K resolution and 30 frames per second on the base PlayStation 5, with no 60 FPS high-performance mode available. The 30 FPS target was already present in the build shown to content creators in July, and a recent video released by Netflix further corroborates this performance target. Notably, due to GTA VI's extremely high CPU demands, even the more powerful PS5 Pro is expected to maintain only 30 FPS. This means console players will not experience the smoothness of 60 frames per second, which could affect responsiveness and visual fluidity, especially in action-heavy sequences and driving. While some players appreciate the focus on simulation depth, others are disappointed by the absence of a performance option. The news also raises questions about the capabilities of mid-generation upgrades, as the PS5 Pro may not offer a significant improvement for this title. For the industry, GTA VI's technical direction could influence how other developers balance graphical fidelity and frame rate in open-world games. Additionally, it might accelerate discussions about the need for more powerful hardware or cloud gaming solutions. Rockstar has yet to confirm…

Steam PlayStation 主机

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