4Gamer

Not Gacha, but Capturing to Recruit Partners! Open-World Monster Collecting RPG "Roco Kingdom" Opens CBT Recruitment [PR]

Summary

The open-world monster collecting RPG "Roco Kingdom" has announced that it will conduct a closed beta test on October 27, with registration now open on the official website. The biggest feature of this game is that, unlike common gacha mechanics, players increase their companions by "capturing" wild creatures during exploration. Over 400 types of spirits called "Jini" appear in the game, which can be collected, raised, and taken on adventures. In the vast open world, players can freely explore, engage in "capture battles" with wild monsters, and build their own unique teams. This CBT will test the core game loop, open-world construction, and server stability, providing an important opportunity for players to experience the game early. For fans of monster-collecting and training games like Pokémon, this title offers an alternative. Its "no gacha" design also reflects the current fatigue of players with card-draw mechanics, potentially having a positive impact on the industry. Those interested can sign up through the official website. Moreover, the developers have stated that they will further optimize the game based on test feedback, preparing for the official launch. As a game focused on capturing rather than relying on paid gacha, its design philosophy is noteworthy and may lead a new trend in collecting RPGs.

手游 Nintendo 主机

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