游民星空

The Witcher 4 Won't Repeat Cyberpunk 2077's Mistakes: Not PC-Centric, Ensuring Cross-Platform Playability

Summary

In an interview with Game Developer, CDPR co-CEO Michal Nowakowski revealed that the studio has completely changed its development approach following the disastrous launch of Cyberpunk 2077. He stated that during the development of The Witcher 4, the game is now ensured to run on all target platforms throughout the entire development process. "You come into the studio now, you launch The Witcher 4. You can launch it on PC, you can launch it on PS5, you can launch it on Xbox Series X, and it works," Nowakowski said. This marks a stark contrast to how Cyberpunk 2077 was developed, where the entire process was PC-centric, leading to a notoriously broken console version at launch. The new strategy means that The Witcher 4's console versions will be developed and tested alongside the PC version from the very beginning, avoiding the last-minute porting issues that plagued its predecessor. For players, this promises a much smoother day-one experience on consoles, addressing the trust that CDPR lost with its previous title. For the industry, CDPR's shift underscores the critical importance of multi-platform integration during development, especially as AAA games grow in complexity and player expectations soar. By treating every platform as a first-class citizen, CDPR is not only working to restore its own reputation but also setting a benchmark for other developers. While no release…

Steam PlayStation Xbox 主机

Read original