游民星空
Digital Foundry Confirms GTA 6 on PS5 Runs at 30 FPS: Rockstar's Technical Prowess is Unmatched

Summary
Following the release of the latest extended gameplay trailer for Grand Theft Auto VI, renowned technical analysis outlet Digital Foundry has conducted a detailed breakdown of the footage and delivered high praise. Digital Foundry considers the technical scale shown in GTA 6 to be extremely rare among current-gen console games, calling it one of the most impressive real-time rendering showcases they have ever seen. In terms of performance, the analysis indicates that the showcased gameplay ran on a standard PS5, with an internal rendering resolution of approximately 1440p upscaled to 4K, and no clear evidence of modern temporal upscaling techniques like FSR 2 or TAA. The frame rate was mostly stable at 30 FPS, with only minimal single-frame dips. Digital Foundry believes Rockstar has devoted enormous performance resources to maintaining the scale, density, and complex simulation of the open world, making a future 60 FPS mode highly unlikely. The visual presentation stands out as a major highlight of the analysis, with Digital Foundry praising Rockstar's rendering technology, especially breakthroughs in vegetation, lighting, reflections, and character detail, making the game look well above the current generation average. This analysis not only reveals GTA 6's performance target on PS5 but also reflects Rockstar's absolute technical dominance. For players, it suggests GTA 6 is…