PC Gamer
Worried about Onimusha's difficulty after the demo? I have the death count to prove the full game's got teeth

Summary
When Capcom released a demo for Onimusha: Way of the Sword a few months ago, a vocal portion of action game fans landed somewhere between concerned and crestfallen—enemies just weren't aggressive enough, leaving them worried the final game would be unchallenging to the point of boredom. There was enough heat that Capcom producer Akihito Kadowaki decided to…
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