PC Gamer

Riot co-founder doesn't think 2XKO was 'a mistake' but perhaps a tough sell: 'You're not just competing against games, you're competing against everything'

Summary

After years of development, a shaky launch, and layoffs a mere three weeks later , the inevitable came for Riot's tag fighter 2XKO in August: shutdown of future development after this year, and refunds for everyone who had made in-game purchases up to that point. In its announcement post, Riot admitted that it was unable to find the momentum to keep 2XKO…

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