PC Gamer
Industry vet who worked on Ultima Online says the next big thing needs to have 'sh*tty graphics' to escape the doom of rising development costs

Summary
The industry obsession with high-resolution graphics has haunted it for years, but given the dire state of things in regards to both layoffs and hardware prices ? It's now starting to be downright incompatible. Raph Koster, a veteran developer who worked on Ultima Online and was the creative director for Star Wars Galaxies—and is now making another MMO…
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