腾讯游戏学堂
宫崎英高访谈:跑团对《The Duksbloods》的启发、与任天堂的合作、在线游戏的未来
Summary
你可能会觉得,一个能想出那么多折磨人的点子的人,身上肯定会带点“反派气质”。但实际上,宫崎英高是个很随和的人。作为 FromSoftware 社长以及多款 FromSoftware 杰作的总监(《艾尔登法环》《血源诅咒》等等),尽管他亲口承认自己不太擅长动作游戏,但他依然热衷于打磨自己的创意,创造出他自己想玩的游戏。 也正是这种理念催生出了 Switch 2 独占 PvPvE 作品《The Duskbloods》。这款游戏依然十分硬核,但也采取了一种全新的形式。它继承了许多魂游的玩法精髓,也吸收了源于桌游的灵感,又加入了不少 FromSoftware 以前一直没机会用的多人对战创意 —— 在了解到这些背景后,也就不难理解为什么最终它会呈现出这种面貌了。 FromSoftware 社长、《The…
Games mentioned
- Open The Duksbloods timeline · Heat 1
- Open The Duskbloods timeline · Heat 1
- Open 艾尔登法环 timeline · Heat 8
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