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《全面战争:战锤40K》负责人承诺 主机版不会牺牲任何内容

Summary

《全面 战争 :战锤40K》主机版从开发初期便以完整的手柄操作为目标。Creative Assembly负责人加雷思·埃德蒙森表示,新引擎Warcore在架构阶段就纳入了主机支持;主机玩家将获得游戏的全部功能,关键战场信息也会保留。 《全面战争》系列需要玩家下达多种指令,如何用手柄完成这些操作是主机版设计的核心问题。埃德蒙森承认,团队既要保留系列玩法,又要适配控制器,任务并不轻松。团队此前开发《光环战争2》时,曾反复调整以手柄为重点的即时战略游戏操作方案;他表示,这些经验已用于新作,并进一步扩展。 主机版将采用专门设计的界面。埃德蒙森强调,界面调整不能减少玩家在屏幕上获得的信息,关键情报会与电脑版一样呈现。主机玩家也能像电脑玩家一样自由移动镜头…

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