游民星空

Resident Evil 9 Was Once Planned as an Online Game; Leon Replaced as Protagonist for Being Too Strong

Summary

IGN reports that Capcom, ahead of Resident Evil 9: Requiem's release, revealed through producer Masayoshi Kawata in the Resident Evil 30th Anniversary Special Book that the game was initially planned as an online game. Director Koshi Nakanishi had pushed the project into an online game development phase, but mid-development research results were unfavorable, leading the team to abandon the online direction and refocus on horror. Kawata wrote that every game is a process of trial and error, but since the research was not ideal, they decided to prioritize the horror concept again and dropped the online direction. The same special book also disclosed the choice of protagonist: Leon was the first confirmed playable character, but the team judged his combat abilities too strong and felt it would undermine the horror, so they introduced new character Grace Ashcroft. Kawata said keeping the final presentation of both horror and action lines under wraps until the last moment helped maintain player interest until launch. This is not the first time Capcom considered online or live-service directions during the conceptual phase of a Resident Evil title. According to Jun Takeuchi's 2022 recollection, management also pushed for multiplayer, DLC, and microtransactions during RE7's concept stage, but those ideas were quickly cut, and the game returned to single-player horror. Capcom is still…

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