Nintendo Life

Capcom Once Considered Making Pragmata 'A Little Bit More Horror Focused'

Summary

Pragmata lead producer Masachika Kawata said Capcom experimented with the game's direction early in development, and at one point considered making the sci-fi title 'a little bit more' horror-focused. The team ultimately kept the Hugh and Diana sci-fi setting instead. The anecdote gives players insight into the creative choices behind the upcoming game and shows horror was once a viable option for the project.

Uncategorized

Games mentioned

Related on-site stories

  1. Pragmata Drops to Lowest Price Ever on Switch 2 and Xbox for Prime Day

    Capcom's acclaimed sci-fi action game Pragmata is down to $39.99 on Nintendo Switch 2 and Xbox during Amazon Prime Big…

    IGN Games
  2. Pragmata Is A Dad Game Dead Space, And It’s A Must-Play That’s Now Cheaper Than Ever

    Pragmata has a bit of a storied development history. It was delayed indefinitely, went missing from multiple showcases,…

    GameSpot
  3. Oh Dear God, That Mega Man Pragmata Skin Is Horrifying

    During Gamescom Opening Night Live, Capcom showcased new footage of Mega Man: Dual Override, revealing new powers, a ne…

    GameSpot
  4. 重制版是卡普空成功的支柱,为《生化危机》新作或《Pragmata》等独立创意提供“财务资源”

    卡普空高层近日公开表示,重制版游戏已成为公司成功的重要支柱,它们的收益为《生化危机》系列的新作以及《Pragmata》这类完全原创的独立项目提供了宝贵的财务资源。这意味着,卡普空得以利用玩家对经典作品的情怀和现代重制技术,打造出销量与口碑…

    PC Gamer
  5. Pragmata开发者曾考虑给黛安娜剪波波头以降低渲染成本,但为了更“符合角色”的发型而放弃

    在CEDEC 2026大会上,Capcom的《Pragmata》开发团队分享了主角黛安娜标志性长发的创作历程。他们透露,最初曾考虑将发型改为波波头,以大幅减少渲染所需的计算资源,但最终认为这一改动会削弱角色的视觉辨识度和个性象征,因此放弃…

    Automaton
  6. 卡普空表示《Pragmata 2》可能在销售成功之后推出

    卡普空(Capcom)近日暗示,其科幻冒险游戏《Pragmata》的续作《Pragmata 2》能否推出,将取决于前作的销售表现。该游戏以小女孩机器人同伴为核心,融合了神秘剧情与未来世界探索。卡普空在财报会议中提及,若《Pragmata》…

    IGN Games

Read original