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'Too Big a Risk': Developer Sparks Debate After Delaying Playtest Over AI Concerns

Summary
Digital Sun Games, the studio behind Moonlighter, has delayed a planned PC playtest for its upcoming game ReVamp, citing concerns that the code could be reverse-engineered with AI before the full game launches. The decision has sparked debate about how AI is changing the games industry, particularly around the risk of people using AI to analyze or reverse-engineer games, including unreleased titles. The studio reportedly felt the risk was too big to proceed with the playtest as planned. The case is notable because playtests are a common way for developers to gather feedback and build community interest before launch; delaying one can affect both player access and the studio's feedback loop. For players, it means the ReVamp playtest may come later than expected. For the industry, it highlights how AI and reverse-engineering worries are beginning to shape release and testing strategies, potentially pushing teams toward more cloud-focused or closed testing approaches. The original report did not specify how long the playtest will be delayed or what the next steps are.