Rock Paper Shotgun

前《刺客信条》开发者正在制作一款以废弃修道院探访为灵感的捉鬼恐怖悬疑游戏,你的最强武器是一台笨重的拍立得相机

Summary

曾担任《杀出重围:人类革命》过场导演、《XCOM:The Bureau》首席过场顾问,并在育碧蒙特利尔参与《刺客信条:大革命》及重启版《1666:阿姆斯特丹》的资深开发者,如今踏上了全新的创作道路——与摄影团队实地探访废弃修道院,并以此为核心打造一款捉鬼恐怖悬疑游戏。在这款作品中,玩家最强大的武器并非枪械或咒语,而是一台笨重的拍立得相机。这一设定颠覆了传统恐怖游戏的战斗逻辑,强调观察、记录与直面未知的恐惧,而非正面冲突。开发者将电影化叙事经验与实地探访的真实氛围相结合,试图为玩家带来身临其境的沉浸式体验。此举不仅展示了恐怖游戏在玩法机制上的创新可能性,也体现了行业资深人才对独立创作自由的追求,预计将吸引大量喜爱心理恐怖与探索解谜的玩家关注。

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