PC Gamer

Redfall developers begged Microsoft to come back and finish its last patch: 'I know we don't work here anymore, but can we please release this?'

Summary

According to multiple former Arkane Austin developers, after Microsoft shut down the studio, they informally begged the company to let them finish and release the final patch for Redfall. One developer recalled saying, "I know we don't work here anymore, but can we please release this?" Microsoft did not grant the request. The patch reportedly contained significant fixes and may have even included a long-requested offline mode. Despite Redfall being widely criticized at launch for technical issues and design missteps, the developers still hoped to complete their work. However, Microsoft's refusal means those improvements will never see the light of day, leaving players without a final update. This incident highlights a growing friction between large tech corporations and creative studios, raising questions about how Microsoft manages its acquired teams. Many in the industry express sympathy for the developers and concern over the treatment of studio legacies. It also undermines confidence in Microsoft's commitment to supporting live-service games post-launch, as even a final patch cannot be released without corporate approval. The story serves as a sobering reminder of the human and creative costs behind big-budget acquisitions, and adds to the broader debate over Xbox's recent studio closures and the future quality of first-party titles.

Steam Xbox 主机

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