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DND新游《Warlock》放弃回合制,能成为下一个《博德之门3》吗?

资讯摘要

在2025年科隆游戏展开幕夜直播中,威世智授权、Invoke Studios开发的《龙与地下城》衍生游戏《Warlock: Dungeons & Dragons》正式公布了实机视频,并确认将于2027年登陆PC、PS5和Xbox平台。最令人意外的是,这款以DND为背景的作品并未采用《博德之门3》那样的回合制战斗,而是选择了第三人称单人动作冒险玩法。这一设计决策立即在玩家社区引发激烈讨论:有人认为这是对DND规则的大胆突破,能让更多动作游戏爱好者接触这一经典IP;也有人质疑其偏离了DND的战术核心,担心会沦为普通的动作游戏。从行业角度看,继《博德之门3》大获成功后,DND题材再次成为热点,但本次选择动作化路线,表明威世智和Invoke Studios希望拓展更广泛的受众,而非复制拉瑞安的成功模式。游戏的具体战斗系统、剧情走向和职业构建尚未披露,但仅凭“非回合制”这一点,就足以让它成为未来两年最受关注的RPG之一。对于玩家而言,这既是一次冒险,也是一场关于“DND游戏应该是什么样”的价值观碰撞。能否成为下一个《博德之门3》?至少目前来看,它已经赢得了足够的关注。

手游 Steam PlayStation Xbox 主机

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