游戏陀螺

小岛秀夫和索尼分手:“老夫老妻”因何闹掰?

资讯摘要

前两天,Epic Games首席执行官蒂姆·斯威尼在采访中提到:“当前全球游戏产业正经历自1983年北美游戏市场崩盘以来最严峻的行业危机,业内将其称为大崩盘2.0(Crash 2.0)”。 可能这番论断有些夸张,但有目共睹的是:3A游戏成本失控、AI赛道让资本注意力转移、经济大环境的波动......种种因素都在让游戏行业发生着观念性的转变。 相比于内容、创意层面的拓展,下阶段的行业主题或许会更加倾向于可控的商业规划。 今天,小岛工作室(KOJIMA PRODUCTIONS)与索尼的分手震动业界,似乎又印证着各大巨头正对游戏产业做着重新审视。 据小岛工作室官方发布的消息,今年6月中旬,工作室突然收到了SIE方面关于“取消正在开发中的次世代谍报动作游戏《PHYSINT》项目”的通知…

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涉及游戏

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