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Waste Not, Want Not! The Face Model for 'Black Myth: Zhong Kui' Was Previously the Brand's Clothing Model

Summary

After the release of the 15-minute gameplay demo for 'Black Myth: Zhong Kui' today, model 'Dai Zhili-' took to social media to confirm that she served as the face model and facial capture performer for the protagonist. Sharp-eyed players soon dug deeper and discovered that Dai was not new to the 'Black Myth' brand—she had previously worked as a flat model for the official merchandise clothing line. This trajectory from clothing modeling to lead character face model has been humorously dubbed 'waste not, want not' by netizens. The revelation sparked lively discussion among players: some see it as a smart reuse of resources by the development team, reflecting a consistent aesthetic vision, while others view it as a happy coincidence that adds a narrative touch to the project. Face and facial capture technology is gaining increasing importance in domestic single-player games, as high-quality capture can imbue characters with realism and expressiveness. Choosing a familiar collaborator can also reduce communication costs and ensure stylistic unity. This incident not only heightens expectations for the character portrayal in 'Black Myth: Zhong Kui', but also sheds light on the delicate interplay between external partnerships and aesthetic consistency in game development. Whether the casting logic is resource optimization or serendipity, the detail of promoting an in-house…

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