Game Developer

Riot Games to Wind Down 2XKO Active Development in December

Summary

Riot Games has announced that it will be winding down active development on 2XKO, its highly anticipated League of Legends fighting game, starting in December. The company stated that the game has not seen enough players stick with it to achieve a sustainable path forward. This marks a major setback for the title, formerly known as Project L, which was first revealed years ago and generated significant excitement due to Riot's popular IP and the game's polished presentation, deep combat mechanics, and faithful adaptation of beloved champions. Despite positive impressions during playtests, the game reportedly struggled to maintain player retention, with many users drifting away after initial sessions. As a result, Riot has decided to reallocate resources away from 2XKO's development, likely meaning the game will not see a full launch or live-service support. For fans, this is a disappointing outcome, especially those who had invested time in testing and participating in the game's community. The news also carries broader implications for the industry: it highlights the immense difficulty of breaking into the competitive fighting game market, even for a major studio with a powerful IP and extensive experience in live-service games. The decision underscores the importance of sustained player engagement and the challenges of building a healthy player base in a genre dominated by…

Steam PlayStation Xbox 主机

Read original