Eurogamer
Dark Souls Meets Weird West in Guns of Eschaton, and It's a Refreshing FPS Shake-Up for the Well-Worn Formula - Even If It's a Bit Bloody Hard

Summary
In this hands-on preview, the writer shares their initial struggles with Guns of Eschaton, a tough-as-nails first-person shooter that combines the punishing structure of Dark Souls with the distinctive atmosphere of the Weird West. The author bluntly admits to poor performance during the session, attributing the difficulty to the game's unforgiving combat and a lack of in-game explanations at this stage. Nevertheless, the title stands out as a refreshing variation on the well-established Soulslike formula: campfire respawns a la Dark Souls meet a bizarre western world filled with strange creatures and environmental storytelling. The fusion of gunplay with stamina-based dodging and unforgiving enemy AI works surprisingly well, creating a tense, methodical experience that separates it from typical FPS titles. As it is still in development, the team has time to fine-tune the learning curve and user-friendliness. This preview matters because it exemplifies the broader trend of genre-blending in modern game design, particularly the infusion of soulslike mechanics into shooters—a direction that could influence indie and AAA studios alike. For players who enjoy brutal challenges and unconventional settings, Guns of Eschaton is certainly a game to watch. Whether it ultimately succeeds will likely hinge on how well it balances difficulty with accessibility.