IGN Games

GTA 6 May Be Set in Vice City, but It Has San Andreas’ Ambition

Summary

Rockstar Games has officially revealed that Grand Theft Auto VI will incorporate a character stats system reminiscent of the classic San Andreas, where attributes such as weight and strength are dynamically affected by how players eat, exercise, and engage in other everyday activities. This long-awaited confirmation has generated significant buzz, as it suggests that the new Vice City-set entry is not simply a nostalgic callback but an ambitious evolution of the series' role-playing elements. The system will track multiple lifestyle factors beyond just weight and strength, meaning that player decisions will have tangible consequences on character development and gameplay efficiency. What makes this disclosure particularly relevant is its timing: after more than a decade since the previous mainline installment, Rockstar is signaling its continued commitment to meticulous simulation and emergent storytelling. For players, this feature promises deeper personalization, making each playthrough unique and encouraging experimentation with different lifestyles—from gym-obsessed athletes to junk-food addicts. For the wider industry, the return of such a mechanic underlines GTA's enduring influence, likely inspiring other open-world titles to re-examine how they handle character progression. Moreover, the announcement has already ignited passionate discussions across gaming communities…

Steam

Read original