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Elder Scrolls and Diablo Screen Adaptations on the Horizon? Microsoft in Talks for Over a Dozen Game Licensing Deals

Summary
According to Puck, Microsoft and Xbox are aggressively pursuing game-to-screen adaptations, holding talks with multiple streaming platforms and production companies for a package involving "over a dozen games," with a reported asking price of around $300 million. Titles named include Halo (again), The Elder Scrolls, World of Warcraft, and Diablo, with Netflix, Paramount, and Universal all said to have approached Microsoft. Xbox's track record in adaptations is mixed: Amazon Prime Video's Fallout series was a huge success, and the Minecraft movie grossed over $1 billion worldwide with a sequel already in development. In contrast, the live-action Halo series was canceled after just two seasons, drawing criticism for its portrayal of Master Chief and the Covenant. Meanwhile, a Gears of War Netflix series has been stalled for years. This large-scale negotiation signals Microsoft's ambition to leverage its vast IP library, following the success of adaptations like The Super Mario Bros. Movie or The Last of Us. If a deal is struck, fans may see more classic games on screens, but quality control and fidelity to source material remain major concerns. For the industry, Microsoft's heavy investment will intensify competition in game IP adaptation, push other publishers to reevaluate their licensing strategies, and potentially shape how streamers acquire game-related content. Players…