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GTA6哭了!《GTA:圣安地列斯》成本还不到1000万美元

Summary

随着《GTA6》发售临近,2004年《GTA:圣安地列斯》的开发数据引发感慨:该作成本不足1000万美元(约合现今1800万),却在16个月内售出超1200万份,销售额约6亿美元。 这一成本如今仅相当于部分AA游戏,比如预算同样低于千万级别的《 光与影:33号远征队 》;而20年前这笔钱足以打造一款经典3A。 相比之下,顶级3A开发成本已大幅膨胀。Rockstar自身便是代表,《GTA6》成本被外界认为远超10亿美元,标准版售价达80美元。 曾经单机销量即可创造巨额收入,如今行业却愈发依赖长期运营、DLC及微交易。从千万级到十亿级投入,20年间成本的飙升正是3A行业变迁最直观的缩影。 0

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