Why Did EA Close BioWare? Choosing Star Wars Over Mass Effect
EA has shut down renowned RPG studio BioWare, primarily due to financial pressures and a strategic choice to invest in Star Wars: Battlefront 3 over the next Mass Effect. According to sources, EA executives evaluated its portfolio and found two sci-fi action games each costing hundreds of millions; they deemed Star Wars less risky and more predictable, as EA has historically excelled in shooters over RPGs. BioWare's recent titles also underperformed: Mass Effect: Andromeda was criticized for poor animations, Anthem failed at launch, and Dragon Age: The Veilguard sold 50% below expectations, leading to massive layoffs and leaving only 50 employees. Internal management changes may have contributed, with BioWare champion Laura Miele sidelined. EA stated the decision followed months of planning to focus on biggest opportunities. The closure casts uncertainty on the next Mass Effect, announced in 2020 but still years away. This highlights the industry's struggle with rising budgets and stagnant sales, and ends a long cultural clash between EA and BioWare.
查看证据