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微软发起格斗游戏"复活"投票!《杀手本能》断层领先

Summary

格斗游戏界近日因一则投票而热闹非凡。《真人快打》系列共同创作者、NetherRealm Studios首席创意官埃德·布恩(Ed Boon)在其X账号上发起了一项引人瞩目的民意调查,询问玩家最希望哪一款近年遭遇困境的格斗游戏获得“第二次机会”。 票结果显示微软旗下的经典格斗IP 《杀手本能》以超过50%的得票率遥遥领先。《华纳大乱斗》已经遭到取消,《2XKO》则被描述为Riot的“时运不济”之作,而《摔角城大乱斗》同样早已停服。换言之,玩家们将最多的同情与期待投向了一款仍然“存活”却长期处于维护状态的游戏。 并非Boon第一次就《杀手本能》的 未来 公开征询玩家意见。早在2026年2月,他就曾发起过一项类似的投票,询问“带回《杀手本能》的最佳方式”,选项涉及付费模式与平台独占 策略 。绝 大多数…

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